Affichage des articles dont le libellé est Early Access. Afficher tous les articles
Affichage des articles dont le libellé est Early Access. Afficher tous les articles
Plague Inc Evolved v0.9.0.4 Cracked

Plague Inc Evolved v0.9.0.4 Cracked


About This Game



Plague Inc: Evolved is a unique mix of high strategy and terrifyingly realistic simulation. Your pathogen has just infected 'Patient Zero' - now you must bring about the end of human history by evolving a deadly, global Plague whilst adapting against everything humanity can do to defend itself.

Plague Inc. is so realistic that the CDC even asked the developer to come and speak about the infection models in the game! http://blogs.cdc.gov/publichealthmatters/2013/04/plague-inc/.

Over 35 million players have been infected by Plague Inc., and Plague Inc: Evolved combines the original critically acclaimed gameplay with significant, all-new features for PC:

  • Infectious Multiplayer - cooperative and competitive gameplay modes let you team up to fight the cure with friends, or compete in a race to kill the world.
  • Contagious Content Creator - hit the lab and develop your own custom scenarios, creating new plague types and worlds. Bring your deadliest ideas to life and share them with Steam Workshop.
  • Blinding Graphics - including full 3D disease models taking you closer to your plague than ever before, city-cams showing humanity's struggle at street level, and the body scanner highlighting the full effect of your mutations, organ by organ.
  • Deadly Data - predict government responses with priority indicators, geek out with loads of new stats and graphs, and analyse your best strategies with end-of-game replays.

Please note that Plague Inc: Evolved is currently in Early Access (see above for more details). We are currently hard at work and will be adding / polishing features over the coming weeks. More information: http://www.ndemiccreations.com/en/31-plague-inc-evolved-early-access.



  • 10 Different Disease Types – Master every pathogen; from bacteria to bio-weapons and mind control to zombies, end humanity by any means possible – different diseases will need radically different approaches.
  • Infectious Multiplayer – Cooperative and Competitive gameplay; team up to fight the cure with friends, or compete in a race to kill the world.
  • Contagious Content Creator – Hit the lab; develop your own custom scenarios - creating new plague types and worlds. Bring your deadliest ideas to life and share them with Steam Workshop.
  • 18 Unique Scenarios – Adapt your strategy; scenarios create further challenges for your pandemic – how will you handle a new strain of Swine Flu, or infect a world in Ice Age?
  • Stunning Graphical Features – Watch your disease take hold; witness your pathogen mutate in real-time disease models, see humanity's struggle at street-level on city-cams, and watch the full effect of your mutations organ-by-organ on the body scanner.
  • Hyper-Realistic World – Strategize in the real world; advanced AI and use of real-world data and events make Plague Inc: Evolved a highly authentic simulation of a world-ending pathogen. Even the CDC likes it!
  • Deadly Data - Geek out with stats and graphs; monitor infection and death levels, track government reactions and cure efforts, then review your plague's success (or failure!) with full game replays.
  • And much more... - Including speed runs, Mega-Brutal difficulty and genetic modification... Plus loads of new disease types and scenarios in future (free!) updates.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: Integrated Graphics (512MB)
    • Storage: 500 MB available space
    • Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950
    Recommended:
    • OS: Windows 7 / Windows 8
    • Processor: 3.0GHz i5 Dual Core or equivalent
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce GTX 650 Radeon HD 3600 (1GB)
    • Storage: 1 GB available space
    • Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950 
 


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Gang Beasts v0.3.0

Gang Beasts v0.3.0


About This Game

Gang Beasts is a silly local multiplayer party game with surly gelatinous characters, brutal mêlée fight sequences, and absurdly hazardous environments.

Watch in horror and amusement as gangs of floppy antagonists grab, push, pull, and shove their enemies from permanently suspended window-cleaning scaffolds, unattended ferris wheels, and commercial haulage trucks.

Gasp with shock and delight at the spectacle of stupidly pugnacious thugs punching, kicking, and throwing their foes into unspecified hazardous machinery, flaming incinerator pits, and the paths of moving trains.

System Requirements

Windows
    Minimum:
    • OS: Windows Vista
    • Processor: Core 2 Duo
    • Memory: 3 GB RAM
    • Graphics: SM3 512MB VRAM
    • Storage: 800 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: SM4 1GB VRAM
    • Storage: 800 MB available space 

 


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Overgrowth Alpha 211 [Update 212]

Overgrowth Alpha 211 [Update 212]


About This Game

Overgrowth is a third-person 3D action game that allows you to leap and climb through sprawling levels as a ninja rabbit, and engage in intricate and brutal combat with a variety of weapons and enemies. It is still very much in development, so while the mechanics and features are mostly in place, there is no campaign, and players mostly experiment with the easy-to-use modding tools, and fighting in the arena.

System Requirements

Windows
    Minimum:
    • OS: Windows XP or later
    • Processor: Passmark CPU 1000 or better
    • Memory: 2 GB RAM
    • Graphics: Passmark GPU 200 or better with OpenGL 3.2 support
    • Storage: 7 GB available space 


 


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Goblins and Grottos v0.5

Goblins and Grottos v0.5


About This Game

A puzzle platformer with comic RPG elements, where you play as a goblin trying to escape from a team of greedy adventurers. Handcrafted levels with delightful pixel art and carefully programmed interactions: climb walls, hang from chains, push barrels onto the heads of your enemies, lure them into traps with the promise of gold coins…

Goblins & Grottos comes with a built-in campaign, starting with the death of your family and following your progress through dungeon levels until you reach the surface world and journey through the forest, the town and the mountain as you try to track down your family's killer. While the adventurers level up and get better equipment and skills, the goblin does not. That’s hardly fair is it? And all they seem to care about is the amount of xp they’ll get by killing you!

A core part of the game is the built-in level editor and online sharing facility. Build your own levels, share them with the world, and play other people’s levels! Define the traps, puzzles, and adventurers in your level.. define their skills and what chat they say as things happen to them. You can even add a story to your level through the other creatures, scrolls and books you put in it, and through the game's powerful cutscene-editing system.

Features:
  • Reverse the normal roles and play as the goblin rather than the adventurers
  • Revenge the death of your family
  • Explore dungeons, forests and castles filled with fiendish puzzles, traps and greedy adventurers
  • Make your own game maps and puzzle mechanics, and share them online
  • Create your own cutscenes and stories
  • Play the built in campaign plus maps and stories shared by other players
  • Enjoy an epic soundtrack and game audio
  • Eat muffins!

System Requirements

Windows
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 1 GB RAM
    • Graphics: WebGL Compatible
    • Network: Broadband Internet connection
    • Storage: 100 MB available space
    • Sound Card: OpenAL compatible
    Recommended:
    • OS: Windows 7
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: WebGL Compatible
    • Network: Broadband Internet connection
    • Storage: 150 MB available space
    • Sound Card: OpenAL compatible 
GamePlay 
 

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Drifter v0.6.3

Drifter v0.6.3


About This Game

Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky. Take on the role of a spaceship captain attempting to eke out a living among the stars by trading goods between star systems, hunting pirates for bounties, mining asteroids for valuable ore, or even becoming a pirate yourself. The choice is yours!

System Requirements

Windows
    Minimum:
    • OS: Windows XP SP1
    • Processor: x86 1.5 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB OpenGL 1.5 compatable
    • Storage: 1 GB available space 

Gameplay

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Space Engineers v01.113.009

Space Engineers v01.113.009



About This Game

Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored.

Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.

Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.

Space Engineers concentrates on construction and exploration aspects, but can be played as a survival shooter as well. We expect players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications to survive in space and on planets. Space Engineers shouldn’t be about troops; it should be about the machinery you build.

Early Access

  • Planets and moons – inspired by real celestial objects (Earth, Mars, Alien, Moon, Europa, Titan), fully destructible & persistent, volumetric, atmosphere, gravity, climate zones
  • Game modes
    - Creative – unlimited resources, instant building, no death
    - Survival – realistic management of resources and inventory capacity; manual building; death and respawn
  • Single-player – you are the sole space engineer
  • Multiplayer - alpha version (not a final version)
    - Creative and survival mode with your friends
    - Cooperative and competitive
    - Privacy customization: offline, private, friends only, public
    - Max 16 players (this may increase in the future)
    - Weapons on/off
    - Copy-paste on/off
  • Starting Worlds
    - Earth Easy Start - start on a habitable planet with a set of basic vehicles. Your survival is threatened by attacking pirates who set up shop within range of their drones.
    - Mars Easy Start - become a colonist on a barren, inhospitable planet. Make sure you secure a source of water soon. Also beware of local pirates.
    - Alien Easy Start – the alien planet is a place with very sparse oxygen, not enough to breath freely. There is hostile fauna and pirates who want to claim the riches of this mysterious world and are not willing to share.
    - Moon Easy Start – You start on a moon orbiting a habitable planet. Your base is under attack by pirates.
    - Empty Star System - It is a star system with 3 distinctive planets and their 3 moons. Except for local fauna, planets are uninhabited.
    - Easy Start 1 – start on an asteroid platform with one large ship and two small ships
    - Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!)
    - Lone Survivor – start on an abandoned asteroid platform with no ships
    - Crashed Red Ship – your mother ship just crashed...
    - Two Platforms – competitive two-team multi-player world
    - Asteroids – start in a rescue ship with very limited resources
    - Empty World – no asteroids, no ships; suitable for creative mode
  • Enemy NPCs
    - sabiroids (spiders): can be found on alien planets and on Titan moons. They can destroy metal blocks and attack players. Their favorite hunting strategy is hiding in the ground and un-burrow to surprise their prey. When players kill a spider, new spiders won’t appear in the area for some time. They also store some components inside their bodies from objects and blocks that they consumed.
    - pirate bases: can be found either in space or occupying planetary surface. They have bounty hidden inside their containers that players can loot if they get over the drone attacks.
    - enemy drones: they spawn automatically from pirate bases and attack the players when they venture into pirate territory
  • Ships (small and large ships – build them, pilot them and crush them
  • Space stations
  • First-person & Third-person
  • Planetary bases, outposts, cities!
  • Dedicated servers - allow players to connect to a third party host, rather than using a player-host, in a peer-to-peer set-up. The result is a faster connection and a more fluent multiplayer performance with less lag
  • Super-large worlds – the size of the world to 1,000,000,000 km in diameter (almost infinite)
  • Procedural asteroids - adds an infinite number of asteroids to the game world
  • Exploration - adds an infinite number of ships and stations to the game world; discover, explore, acquire and conquer!
  • Drilling / harvesting
  • Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
  • Deformable and destructible objects – real proportions, mass, storage capacity, integrity
  • Scenario editor - players can create missions and game modes which can be played by other players. Capture the flag, deathmatch, racing or campaign driven missions - all can be done by using the scenario editor, with your own rules and designs
  • Building blocks - light armor (cube, slope, corner), heavy armor, interior wall, interior light, small cockpit, large cockpit, cargo container(s), drill (character, large/small ship), ore detector, gravity generator, nuclear reactor, thruster, gyroscope, assembler, medical room, magnetic landing gears, spotlight, catwalk, cover wall, stairs, ramp, window(s), pillar, decoy, wheels, automated turrets, weapons, artificial mass, conveyor, collector, connector, merge block, camera, sensor, timer, text panel
  • Magnetic landing gears – attach your ship to a surface (another ship or asteroid)
  • Electricity - all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors
  • Gravity – produced by planets and gravity generators. Spherical gravity generator also available.
  • Rotors – create rotating objects
  • Advanced rotors – able to function as a conveyor system
  • Refinery - process harvested ore to ingots
  • Assembler - manufacture components from ingots
  • Oxygen - take off character's helmet, generate oxygen out of ice by using the oxygen generator
  • Symmetry/Mirroring Mode - useful in creative mode when building structures that require symmetry
  • Weapons - automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
  • Large weapons - missile launcher (for large ships)
  • Jump drive – a traveling mechanism that allows players to travel big distances in a short period of time
  • Solar panels - produce energy depending on the amount of light that they catch from the sun
  • World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
  • 32-bit & 64-bit - 64-bit version expands the amount of objects, ships and asteroids (almost unlimited)
  • Steam Workshop - Share your creations with the Community (upload and download worlds)
  • Modding - world files, shaders, textures, 3D models
  • Source code access – modders can get complete access to the game’s source code that can be found on Github (https://github.com/KeenSoftwareHouse/SpaceEngineers). This offers the opportunity for more and better modified content.
  • Localized interface (WIP) - Czech, Danish, Dutch, German, Icelandic, Polish, Spanish-Spain, Spanish-Latin America, Finnish, French, Hungarian, Italian, Portuguese-Brazil, Estonian, Norwegian, Swedish, Slovak, Ukrainian, Russian
  • Custom colors for blocks – Customize your creations by using any color you like
  • Cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from sector to sector. They can be looted but beware, they often contain booby traps!
  • Environmental hazards – protect your character and your creations from meteor storms (Safe, Normal, Cataclysm, Armageddon)
  • Conveyor, Collector, Connector (IMPORTANT: this is a first work-in-progress version and a realistic version will be added later) - Conveyors move items from inventory to inventory. Collectors can collect small objects (ore, ingots, components, tools) into inventory. Connectors can throw items from inventory to space (in future update could be used to connect two ships/stations and transfer items)
  • Artificial mass – can be used to add gravity-affected mass to ships, useful in machine ships or cars
  • Wheels - use them with rotors and artificial mass to build vehicles
  • Automated turrets – gatling, missile and interior. Turrets are used mostly as defense mechanism rather than shooting other players. They aim on decoys (automatically by default), meteorites, missiles or all moving objects (eg. small/large ships) - targeting can be changed in the control panel
  • Large weapons - missile launcher (for large ships)
  • Large and small ship grinder and welder – assemble and disassemble blocks faster and in larger amount
  • Batteries - enables players to store the energy generated by solar panels or reactors at an efficiency rate of 80%
  • Pistons - offers the option to build more advanced machinery
  • Ion thrusters – suitable for environments without atmosphere (space or moons) / not recommended to be used on planets with atmosphere
  • Hydrogen - hydrogen thrusters, hydrogen tanks and hydrogen bottles
  • Atmospheric thrusters - powered by electricity, working only on planets with atmosphere
  • Factions - create and join factions, determine ownership of blocks and manage the relations between them (hostile/ally). NOTE: Factions are currently Work-in-Progress. There are still many things to be added (eg. chat and communication) and some bugs/issues are yet to be fixed.
  • Remote ship control – control ships without being inside the ship’s cockpit (drones)
  • Remote turret control - control turrets directly
  • 3D printing - export (CTRL+ALT+E) and 3D print the creations that you design in the game (http://www.SpaceEngineersGame.com/3d-printing.html)
  • Modding API - brings a lot of new possibilities to modders and allows them to alter the game by writing C# scripts which have access to in-game objects (WIP - more features will be added in the future)
  • Blueprints - save your ship or station on a blueprint and paste it into your game
  • Projector block – project blueprints and weld the projection
  • Sensor – detects ships, palyers, asteroids, stations, floating objects and their state (friendly, neutral or enemy) and ownership
  • Sound block - reproduce predefined sounds such as alarm or siren for announcements
  • Programmable block – players can write small programs executed by the block
  • Communication – chat between players and factions
  • GPS - create, send, receive and manage GPS coordinates in the game
  • Voxel hands - shape and form the asteroids and change their material (creative mode only)
  • Xbox controller support
Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html
 

How to Play

Start by watching this video tutorial: http://www.SpaceEngineersGame.com/how-to-play.html
 

Performance Notes

Space Engineers is in development and undergoing frequent optimizations. The performance will get better.
The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.

Please read our performance advices: http://www.SpaceEngineersGame.com/performance-advices.html

Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.

System Requirements

    Minimum:
    • OS: Microsoft Windows XP (latest SP)
    • Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
    • Sound Card: DirectX® compatible on-board
    • Additional Notes: NOTE: The minimum requirements are sufficient to run the game but without planetary features, which require DirectX 11.
    Recommended:
    • OS: Microsoft Windows 7 (latest SP)
    • Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 660 Ti 2GB / AMD HD7870 2GB
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX® compatible on-board
    • Additional Notes: No internet connection required to play the game 

Gameplay

 



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Immune v0.8.6

Immune v0.8.6


About This Game

Experience true survival with a wink in the world of Immune - the new open-world online game.
Survive the wastelands with the help of your friends and your hand crafted weapons. Build your own fort to defend yourself and your hard earned loot from evil mutants, bandits or reckless players.

Features:

  • Multiplayer RPG system with XP, levels and missions.
  • Optional PVP and PVE with wild animals, soldiers and mutants.
  • Craft and build weapons, armor, tools and even your own forts.
  • Plant, grow and harvest your own food or just go fishing with your crafted fishing rod.
  • Health conditions, medicine, vehicles, trading and much more to discover.
  • Open cases and collect, trade or win rare Steam Inventory items.

RPG: Role Playing Game
XP: Experience Points
PVP: Player Versus Player
PVE: Player Versus Environment

What does Early Access mean for Immune?
Immune is stable and rather bug free. The game is not finished, because it still lacks long term content. We are improving the game world and its contents with every update, which occur about once or twice a month. The price for the game will drop till it finally gets free to play.

System Requirements

    Minimum:
    • OS: Windows XP or later
    • Processor: 2 GHz, Dual Core
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 supported, less than 7 years old
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    Recommended:
    • OS: Windows XP or later
    • Processor: 2 GHz, Dual Core
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 supported, less than 5 years old
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: yes 

Gameplay

 

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Nomad v0.452

Nomad v0.452


About This Game

Nomad is a blocky sandbox zombie survival game. Hunt, craft, kill and survive! Nomad is set in the future after a zombie apocalypse. Find food, drink, weapons, ammo and medical supplies - or craft them!

Explore
Set years after an apocalypse, the world is over grown, broken and abandoned. Explore abandoned houses, medical buildings, police buildings, industrial buildings and military buildings. See the world many years later with wrecked vehicles littered across the lands and buildings overgrown and falling down.

Survive
Survival is key. Hunt for food and drink across the map, or simply kill others for it. Scavenge for medical items to heal broken bones and deep wounds.

PVP
Find weapons and ammo around the map and hunt down other players. Be that bloodthirsty bandito, or be a hero helping others - it's entirely up to you.

Base Building
Create your own bases by chopping down trees for wood. First create your foundation and snap walls, windows, doorways and ceilings to it. Add a door and lock it.. Place a workbench so that other players cannot build in the surrounding area. Make sure your workbench is hidden as other players can use it. Upgrade your wooden base to stone, by going out and mining with a pickaxe.

Farming
Find and collect packet of seeds around the world then use them to make your very own farm. Farming brings any benefits so make sure it's well protected.

VOIP
Hold V and shout "Friendly!".

Host your own servers
Host your own server directly in game or use the stand-a-lone server located at your Nomad Steam install directory.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1 GHz
    • Memory: 2 GB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 500 MB available space 

Gameplay

 

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Galaxy Admirals v1.0u1

Galaxy Admirals v1.0u1


About This Game

GALAXY ADMIRALS
is a multiplayer turn-based cosmic strategy. Improve your command skills with AI and conquer the whole universe by fighting with real players.

MULTIPLAYER

When you learn to run the game and learn all the types of the spaceships as well as their features, you can measure swords with other players. Only by playing against real adversaries, you can show all your talents and skills far and wide.

GAMEPLAY

On a hexagonal field there are two military bases – one of yours and another of your adversary. By consuming a special kind of game resource in the base there are produces combat spaceships. The resource is renewable and being renewed along with each player’s move.

After each move the field of play is rotated around the central cell. This fact influences the gameplay very much: the situation changes continuously and it is very difficult to foresee what will be the next.
Your short-term goal is to destroy the enemy base.

That’s a real challenge for your brain training your ability for tactics and combinatorics.

FEATURES

- Specific gameplay. The situation changes constantly because of rotating the field of play. You have to adapt yourself to new circumstances permanently. Only he that can adapt himself to the ever-changing cosmos, will survive and come off victorious.

- Unusual system of skills gives free scope to your imagination. By combining various skills and forming different combinations, you will get a wide range of tricks and tactical maneuvers.

- Each mission has a plot. It’s very fascinating to replay them again and again. The initial whereabouts of objects on the playing field is generated randomly. You always get into a new battle situation which is unique.

- The strong AI will not let you be bored during the whole game. It can be joyful, angry and get surprised showing this in its messages to you.

- 1 race, each one have 10+ ships to build and even more special abilities to use.

System Requirements

Windows
    Minimum:
    • OS: Windows XP
    • Processor: 1.6 GHz
    • Memory: 512 MB RAM
    • Graphics: 1024x768 resolution
    • Storage: 300 MB available space
    • Sound Card: On board 

Gameplay

 

MULTI LINKS
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7 Days to Die [Alpha 13.3]

7 Days to Die [Alpha 13.3]


About This Game


Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. In coming updates these features will be expanded upon with even more depth and a wider variety of choices to survive the increasing dangers of the world. Play alone or with friends, run your own server or join others.

7 Days to Die development was launched following a successful Kickstarter campaign in August 2013, demonstrating the initial prototype. Joining us in early access now will help support the cause and ensure continued expansion of the development team, their efforts and the planning and addition of even more features and depth eagerly awaited by fans.

Many of our fans have commented in these early stages that they feel we are building the survival\zombie game they have always wanted. Our goal is to live up to this as much as we can and build a customizable, moddable game that allows users to fine tune their survival and zombie experience to create the experience players and their friends want.


  • Random World Generation - Play Navezgane or roll the dice and dive back into the game with friends in a randomized world with huge cities, towns, rivers, lakes, mountains, valleys, roads, bridges, cave systems and wilderness locations.
  • Create and Destroy - The world terrain, structures and items can be destroyed or scrapped for resources. Re-purpose collected materials to build custom structures and fortification by hand, placing building pieces into the world in real time.
  • Terrain Enhancement - The terrain is now both smooth and natural but can still be destroyed and mined.
  • Upgradable Fort Building - Player built structures are assembled from framework which can be upgraded supporting sod, wood, cobblestone and concrete upgrade paths. Hammer away just like real building and use Land Claim blocks to protect your fort in PvP.
  • Structural Integrity - Buildings and terrain formations which are too unstable can fall apart if proper supports are not built. Some building materials are stronger than others and pieces which break off and fall can be dangerous or deadly if they fall on you or enemies.
  • Item Crafting & Degradation - With a continually growing list of over 250 recipes, gather resources such as plant fibers, wood and metal to create weapons and tools such as hand made crossbows, knives and hammers. As your tools wear out over time, use your crafting skills to repair them.
  • Quality Ranged Gear - Guns, weapons, tools, armor and clothing have quality ranges which govern attributes to provide hundreds of thousands of item permutations. Level up and craft better quality items to survive.
  • Plants and Animals - Locate seeds to plant and grow vegetables, and head out into the wilderness to hunt animals once the cabinets in abandoned buildings are already plundered.
  • Stealth System - Sneak past zombies who can see, hear and smell you and smelly items in your inventory and throw rocks to distract them.
  • Buff/Debuff System – Enjoy or deal with a multitude of buffs or debuffs like a caffeine buzz or a broken leg in our rapidly growing Buff/Debuff System with over a dozen boosts or ailments.
  • Cooperative Mode - Tired of zombie apocalypses that are more about fighting humans than zombies? Team up with your friends to work with other survivors rather than against them, using group efforts to build settlements and safety.
  • Character Customization - Full Character creation system with face/body morphing, custom skin, eye, hair color, facial hair and a multitude of visible clothing and armor.
  • Drivable Vehicles - A badass vehicle system with a Mini Bike that has parts quality, storage and locking. The better the parts the better it drives.
  • Weather System - The weather will change, and it may influence your survival.
  • Alternate Ammo - A alternate ammo system that supports stone tipped, iron tip, steel tip and flaming arrows as well as shotgun slugs.


(Features in various stages of development, which will be added as the project progresses)

  • World Building Tools and Mod Support - Greatly expanded creation tools for players to create their own apocalypse for them and their friends, including Steam Workshop support.
  • Skill Trees - Choose unique character skills and perks to enhance your characters abilities.
  • Skills System – Earn XP and upgrade your skills to become the ultimate Bruiser, Gun Nut, Gadget Man, Chemist or Stealth Agent.
  • Missions & Story Points- Do favors for NPC characters in return for experience and rewards, and learn more about what has happened in the world.
  • Infected Wildlife - Wildlife can become infected. There will be bears. Zombie bears.
  • Virtual Reality Headset Support - For the times when wandering through the woods at night isn't quite scary enough.
  • Environmental Temperature - Find shelter or build a campfire. Cold nights or long days in the desert will make a difference.
  • NPC Characters - Stumble upon the occasional computer controlled character. Talk, trade or engage them. Locate safe houses controlled by them.
  • Professional Soundtrack & Voices - For those who prefer mood setting music to go with their game, and professional screaming.

System Requirements

Windows
    Minimum:
    • OS: WindowsXP (Service Pack 3)
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space. 

Gameplay

 

MULTI LINKS
 X86 :  http://sh.st/ncC8f?t=
7_Days_To_Die_Alpha_13.3_x32_bgi.7z

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KINGDOMS v15.12.2015

KINGDOMS v15.12.2015


About This Game

KINGDOMS is a procedural medieval RPG in a randomly generated open world. The main feature of KINGDOMS is a smart AI system that completely controls NPC behavior. As the player, you can fully interact with this massive world and become any person you want to be.

MAIN FEATURES

>>DYNAMIC WORLD
During the game, the world changes constantly: settlements appear, new houses, taverns, and shops are built. NPCs decide for themselves what to build next and how their settlement should be developed; and of course this living world reacts to any players' actions.

>>LIVING AI
Each npc has his own life goal and acts depending on this goal. Every NPC is unique - temper, motivation, reputation, skills and many other parameters affect NPC behavior. Even when NPCs have the same goal, this goal can be reached in different ways depending on situation.

>>FREEDOM
You can do anything you want, you can go anywhere you want. Explore caves and ruins, fight wild animals and bandits, trade with other characters, open shops, taverns or manufactories, create settlements or even whole kingdoms and manage them or just help other people. It’s up to you!

>>DYNAMIC COMBAT
As with all other aspects of KINGDOMS, we want to make combat as realistic as possible. The movement of your sword depends on mouse movement. Our goal is to make combat intuitive and give you a challenge. One perfect strike can be the final one.

>>K-EDITOR
Our mods editor, K-Editor, allows you to make any kind of modifications from new items to global mods. World, quests, AI, items, creatures - All can be changed or modified.

System Requirements

    Minimum:
    • OS: Windows 7, 8, 10
    • Processor: Intel Core 2 DUO
    • Memory: 4 GB RAM
    • Graphics: Videocard with 512 Mb VRAM
    • Storage: 2 GB available space 

Gameplay

 

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The Curious Expedition v0.22.2.2

The Curious Expedition v0.22.2.2


About This Game

Curious Expedition is a roguelike expedition simulation set in the late 19th century. Together with famous personalities you will venture on unprecedented expeditions to regions never explored before for fame, science and treasures. Put on your pith helmet and khakis and make your way through a lush, procedurally generated world full of wonder and mystery. Now go explore, adventure awaits!

Gameplay overview

  • Experience your very own adventure through a procedural story which makes every game unique.
  • Explore procedurally generated worlds, each with its own distinctive set of challenges for the ambitious explorer.
  • Plan and equip your trek. A good explorer is prepared for any eventuality.
  • Manage your resources to keep your trek alive and sanity high. Balance your needs with the desire to carry all that precious treasure back home.
  • Visit and interact with the land’s natives. Enter villages, trade and communicate with local tribes and civilizations that are unknown to mankind.
  • Loot mysterious temple ruins to gain fame and treasures, but watch out for deadly traps and curses that will compromise your trek and the world around you.
  • Equip and utilize miraculous treasures to gain advantages, but be wary of unforeseeable side effects.
  • Fight and defend your trek against a wide range of wild animals, mystical creatures and even dinosaurs.

System Requirements

Windows
    Minimum:
    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 1280x720 minimum resolution, OpenGL 2.0 Support, recommended dedicated graphics card with 128 MB of RAM
    • Storage: 150 MB available space 

Gameplay

 

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Element [Steam Early Access]

Element [Steam Early Access]


About This Game


Element is a realtime strategy space game for people who don't have time to play realtime strategy space games.

Home no longer provides a means to survive.
A fight for resources to escape our system has begun.
The future lies beyond…


Element is a visually stunning realtime strategy space game with a focus on sharp, accessible gameplay.

Element is for lovers of beautifully crafted, original looking games. It is for people who are into space and strategy games but don't have hours of time to invest. It's also for gamers who enjoy launching missiles and blowing things up :)

You are escaping a decaying solar system. You must visit each planet, mine enough element, and defeat the enemy to progress to the outer planets and beyond.

Generate energy, mine element, build attack and defence units, and destroy the enemy while maintaining a balance between earth, air, water, and fire.





Notes:

Our preferred control method is currently a game controller. Element supports keyboard, mouse, keyboard and mouse, and a game controller. Community feedback will help us to refine our game controller scheme and device support. Game controllers should be attached before launching the game. Additionally, some game controller device buttons will toggle a free-flying camera mode.

The game speed can be adjusted using the -/+ keys while playing to super-slomo and accelerate time. Use '0' to reset to normal speed. The energy button also acts as an in-game pause button.

Currently Element starts with a screen settings dialog to select your desired resolution and window mode - in a future update these will become options inside the game. On a Mac these settings can be optionally hidden from the dialog itself. To show them again hold Alt/Option when launching the game via Steam. Big Picture mode is fully supported on Mac when the screen settings dialog is hidden. The game requires a vertical resolution of at least 640px.

Linux support for Element Early Access is considered experimental. Community feedback will help us to further refine the system requirements.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2+, Vista, 7, 8, 10 (32 or 64bit)
    • Processor: Intel/AMD with SSE2 support
    • Memory: 512 MB RAM
    • Graphics: Shader model 3.0+
    • DirectX: Version 9.0c
    • Storage: 100 MB available space 
 

Gameplay

 

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Crea v0.31.1

Crea v0.31.1


About This Game

Furthering the emerging sandbox genre, Crea features combat and crafting in randomly generated, fantasy-style worlds for you to explore, tear apart and build back up. Crea differentiates itself in many ways such as RPG-style character progression, several unique systems, extensive mod support and a charming art style.

Current Features

Everything is still a work in progress and subject to change.

  • Character Progression: Level up your character by vanquishing monsters.
  • Talents and Skills: Grow and learn over 75 skills by performing related actions for any of your talents - Arms, Magic, Craft, Gather, and Explore.
  • Engaging Combat: In order to survive you must learn when to strike, block and dodge.
  • Unique Monsters: Crea is populated with original creatures each with unique attacks.
  • Challenging Bosses: Encounter powerful beings that will test your skills.
  • Conflict System: Monsters will spread throughout the world, growing in strength and numbers if left alone.
  • Equipment Upgrading: Find and equip your character with randomly generated gear and then upgrade it how you want.
  • Research and Crafting: Research numerous materials to learn over 200 item recipes for crafting.
  • NPCs: Help bring to life several NPCs that will prove themselves invaluable.
  • Exploration: Traverse procedurally generated worlds that are brimming with life.
  • Quick Travel: Activate Way Crystals spread through the world to quickly travel about.
  • Realms: Explore beyond the world by gaining access to other realms.
  • Maps: Discover what the world has to offer and expand your cartography skills with the help of the Cartographer NPC.
  • Exploratory Storytelling: Uncover the mysteries of Crea and its deep mythos through the environment and item descriptions.
  • Mod Support: Built from the ground up to have extensive mod support. Nearly everything is possible through the power of Python.
  • Cross-Platform Multiplayer: Play with your friends regardless of what system they’re on.
  • Free Content Updates: Continued free updates even after release.

Planned Features

These are features we currently have planned and have every intention to do but please keep in mind that plans can change.

  • Other Steam Features: Steam Achievements and trading cards are on their way
  • Dungeons: Fight your way through procedurally generated dungeons to unlock even more challenging dungeons and additional dungeon scenarios with the Dungeoneer NPC.
  • Refined Systems: All of the game systems will continue to be iterated on and refined.
  • More Content: Tons more items, biomes, monsters, bosses, and everything else.
  • Pending Feedback: We listen to our community and some new features will be guided by everyone's feedback and suggestions.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.7+ GHz or better
    • Memory: 2 GB RAM
    • Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024x768 resolution
    • Network: Broadband Internet connection
    • Storage: 256 MB available space 

Gameplay

 

 MULTI LINKS
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Space Grunts v.Update 31

Space Grunts v.Update 31


About This Game

The year 2476, Earth's space-federation has been building moon-bases across the galaxy. One of those moon-bases has been sending a distress signal. Space Grunts are a group of intergalactic "problem" solvers, sent to investigate..

You play one, out of a team, of Space Grunts, and your mission is simple: find your way into the moon-base, and figure out what has happened. You'll have to fight your way through aliens, robots, security drones and base-systems. Find the lower levels of the moon-base, and get to the core of the problems.

Consumables - A large collection of consumables can be found all over the moon base from weapon enhancers, to destructive toys, armor, explosives, system-hacks, and more. Use the items wisely to advance deeper into the moon-base.

Weapons - Starting with three standard Grunt weapons, you will be able to enhance them for more fire-power and range. On your way you'll also find alternate weapons, and melee weapons.

Secrets - There are various ways to complete the game, anomalies leading to weird places, underground routes, and mysterious items to transport you to other area's of the moon-base. On top of these there are secret rooms and area's located all over the base, so never a dull moment!

Can you find the core of the problems?

System Requirements

Windows
    Minimum:
    • OS: Windows 7 or higher
    • Processor: 2.0 ghz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
    • Storage: 200 MB available space
    • Sound Card: OpenAL supported sound card
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 2.0 ghz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
    • Storage: 200 MB available space
    • Sound Card: OpenAL supported sound card 

Gameplay

 

 MULTI LINKS
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