About This Game
KINGDOMS is a procedural medieval RPG in a randomly generated
open world. The main feature of KINGDOMS is a smart AI system that
completely controls NPC behavior. As the player, you can fully interact
with this massive world and become any person you want to be.
MAIN FEATURES
>>DYNAMIC WORLD
During the game, the world changes constantly: settlements appear, new
houses, taverns, and shops are built. NPCs decide for themselves what to
build next and how their settlement should be developed; and of course
this living world reacts to any players' actions.
>>LIVING AI
Each npc has his own life goal and acts depending on this goal. Every
NPC is unique - temper, motivation, reputation, skills and many other
parameters affect NPC behavior. Even when NPCs have the same goal, this
goal can be reached in different ways depending on situation.
>>FREEDOM
You can do anything you want, you can go anywhere you want. Explore
caves and ruins, fight wild animals and bandits, trade with other
characters, open shops, taverns or manufactories, create settlements or
even whole kingdoms and manage them or just help other people. It’s up
to you!
>>DYNAMIC COMBAT
As with all other aspects of KINGDOMS, we want to make combat as
realistic as possible. The movement of your sword depends on mouse
movement. Our goal is to make combat intuitive and give you a challenge.
One perfect strike can be the final one.
>>K-EDITOR
Our mods editor, K-Editor, allows you to make any kind of modifications
from new items to global mods. World, quests, AI, items, creatures - All
can be changed or modified.