About This Content
TW ATTILA: Age of Charlemagne Campaign Pack
- Huge new Campaign, set at the dawn of the Middle Ages.
- Enter the Medieval era with Knights, Housecarls and a new illuminated UI art style.
- 8 Playable factions with all new Units, Tech and Buildings.
- New game features with Story-based and Kingdom Events.
About this Content
The world lays in tatters, exhausted, bleeding, scarred and burnt, the
people desperate. But even after the apocalypse there are men willing to
give everything to return to light, to knowledge, to civilisation.
Whatever the cost, and whatever the means...
It is the age of a chosen few, an age of greatness, when the first
true kings built vast kingdoms from the ashes of past empires... it is
the Age of Charlemagne.
The year is 768AD and, after the death of his father, Charlemagne is
to share the Frankish throne alongside his brother. A situation that
ill-befits a man of his vision, and their relationship clouds as he
feels the fiery blood of his grandfather, Charles Martel, stir in his
veins.
Friends, enemies and opportunity populate a continent tired of
conflict, the people eager for peace. Charlemagne finds himself at the
head of a new age of education, religion and warfare, and sees all as
tools to unite, stabilise… and expand.
The Saxons, the Saracens and the Vikings will all have something to say to a man of such ambition.
It will take guile, charm, intelligence and ruthlessness to succeed above all others.
Charles the Great, King of the Franks, the Father of Europe.
Will you make your mark in his image, or will you become your own king?
A Unique Campaign with New Gameplay Mechanics
Age of Charlemagne is an epic expansion for Total War: ATTILA, set in
the Middle Ages on an sprawling new campaign map of Europe.
There have been kings and kingdoms before, but this is a time where
truly great men united entire nations, built lasting legacies and
defined what it meant to be a king. Can you be counted amongst them?
You’ll face a new age, but an exhausted world, weary of conflict and
battle. New technologies and new ways of waging war will only get you
so far. A good king is a shrewd man, who knows precisely how far his
people can be pushed.
Do not mistake a reluctance to go to war as a sign that a nation is
unprepared for it. Europe remains a melting pot of conflicting
ideologies and long held distrust. While the old Empire is now a fading
memory, the threats and consequences of its passing echo, resonating in
new dangers and pressures for fledgling nations.
Opportunity presents itself in tying together vast new kingdoms,
powerful new states that can be marshalled under a banner of
civilisation drawn from ashes. Greatness awaits you, if you have the
steel and vision of Charlemagne.
New Campaign Map and UI
The brand new Age of Charlemagne Campaign map is focussed in on Europe
from the year 768AD. With 52 conquerable provinces, it provides a
detailed and vibrant geopolitical starting position, offering hundreds
of hours of potential gameplay.
The User Interface is now resplendent in a style inspired by the art
of the Middle Ages. Influences ranging from illuminated manuscripts and
early stained glass work will lend colour and atmosphere to your
campaign.
Playable Factions
Age of Charlemagne includes eight playable factions, each one featuring
its own faction traits, unit roster and unique and challenging
conditions under which they can be named a ‘kingdom’ in their own right.
Each faction benefits from increased specialisation in their faction
traits, units and access to specific game features, creating distinctly
different play styles, challenges and experiences no matter which you
choose for your Campaign.
Kingdom of Charlemagne
The Kingdom of Charlemagne has the potential to unify Western Europe,
though Charlemagne himself understands that such unity cannot be easily
won. In battle, he has the power to inspire his men in ways few leaders
can.
Avars
Accomplished horsemen, the barbarian Avars are quick to gain experience
in the saddle; a powerful advantage in quick strike tactics and
reflected in the wide variety of horse archers and lancers they have at
their disposal.
Emirate of Cordoba
A progressive Islamic society, The Emirate of Cordoba prides itself on
its academic institutions, and explores new technologies at an enhanced
rate. The Grand Vizier is respected by his people, ensuring a good level
of public order.
Kingdom of Asturius
Founded on the Iberian Peninsula by the Visigothic noble Pelagius, the
Kingdom of Asturius blends a modern Romano-Christian outlook with
classic barbarian military prowess, making their armies adept ambushers.
Kingdom of Mercia
With the city of Lichfield as its capital, Mercia has risen to become
the dominant Anglo-Saxon kingdom. Its military is popular and
well-funded, and captives taken in battle will gladly join the Mercian
ranks.
Kingdom of the Danes
Peerless seafarers and adept raiders, The Danes excel at war on land or
sea. Woe betide the merchant who plies his trade in the northern oceans –
such routes are the Danes’ bread and butter.
Kingdom of the Lombards
Originating as a Scandinavian tribe generations before, the Lombards
have travelled long and far to establish their kingdom in Italy. Rich
and influential, they raise much capital and levy many troops from
tributary states.
Westphalia
Remaining true to their Germanic barbarian roots, Westphalia maintains a
well-armed military whose loyalty is assured in the crucible of battle.
Much of its income is raised through raiding surrounding territories.
New Units
Age of Charlemagne includes all new units to better reflect the
advancing warfare of the period, characterised by more heavily armed and
armoured infantry and an increasing prevalence of cavalry of all
categories, especially the emergence of knights in the Norman style for
the first time.
With over 300 new units, you will have the opportunity to recruit
iconic military forces of the period, such as Thegns, Fyrd Axemen, Scola
Knights, Berber Jinetes, Gazehounds and the feared Seax-armed Saxon
warriors.
War Weariness
The sign of a great true king is in knowing how far your people can be
pushed. Wars are significant and dramatic events between kingdoms, and
should not be undertaken lightly. The fewer wars you wage the better
your people will respond, as frequent and drawn out conflict will
rapidly damage morale and your armies’ integrity.
A shrewd ruler will seek to bring peace quickly and decisively.
Unique Kingdom and Story Events
Each playable faction has a unique set of challenging ‘Kingdom’
requirements to meet for the dedicated and shrewd player. Once achieved,
you will be able to declare a new Kingdom name for your faction,
reflecting or altering history in your wake.
In addition, each faction will receive tailored narrative Story
Events, offering you distinct challenges and dilemmas as your Campaign
unfolds. Historically-inspired, some choices will lead you further to
that faction’s original destiny, or you may choose to carve a new path
of your own.
New Technologies and Buildings
Age of Charlemagne features many technologies and buildings that reflect
the new period; significantly, you’ll encounter and leverage those that
inspire the emerging ideas of Feudalism and Chivalry as your campaign
progresses.
Many buildings also now give bonuses to adjacent provinces as well
as their own, allowing for more specialisation within the different
geographic areas of your kingdom and chaining combinations of benefits
across your lands.
In addition, while conflict will always dog you, victory conditions
that reward a less military-focussed approach are achievable; testing
your mettle as both a compassionate and cunning ruler.
Agents and Skills
You will find Agents more specialised than before, with Assassins, Spies
and Priests (or Imams) focused on a more powerful but specific ability
set rather than being more useful in all situations.
Alongside your Generals, Agents also receive all new skill trees
with more variation in the branches available to them. This provides
greater choices in how you develop and specialise them over time.
Finally, the new Army and Navy Legacies will focus on bonuses that reward distinct playstyles.